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Castle Window

My goal for this project was to create a realistic render of the interior of a medieval castle with an interesting and cozy atmosphere. I modeled the environment from scratch, using real life castles such as Castel del Monte, in Puglia, Italy. The textures are premade materials from the Substance community, since texturing was not the main goal for this sepcific project. The magic of the scene comes with the lighting, where I used the Arnold Physical Sky to have a consitent Global Illumination, as well as a realistic light casting in the interior. The god rays were done by using a spot light with a gobo filter, and the volume add on on Arnold.

Post Produced Render

Post Produced Render

Beauty Render

Beauty Render

Wireframe

Wireframe

Wireframe Overlay

Wireframe Overlay